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New paths compendium pdf download
New paths compendium pdf download









  1. NEW PATHS COMPENDIUM PDF DOWNLOAD UPDATE
  2. NEW PATHS COMPENDIUM PDF DOWNLOAD FULL

The book should have gotten more careful editing pass before heading off to print. The theurge’s Fort-save has a glitch at level 8…you get the idea.

new paths compendium pdf download

the flavor-text of the warlock archetypes references the white necromancer in the print copy. But there are more cut copy paste glitches in the print version, hiccups that were in the first compilation reprinted, etc. This problem is exacerbated in the print version, alas – as drop-dead gorgeous as it is, I would usually recommend it sans hesitation. On a rules-language level, the book is generally precise and gets intricacies right rather often, but also sports a few rather nasty blunders that hamper rules-integrity of core class abilities. We end with tracking sheets for animal companions, arrows, clockwork companions, favored enemies and terrains, prepared spells, spirit guides, summoned monsters and wild shapes.Įditing and formatting in the current pdf version are very good on a formal level. Pretty much my favorite section in the whole book. The combat divinations are probably the coolest aspect, spell-wise – these are mostly low-level swift/immediate action spells intended for characters that have to dive into the fray and still want to cast (sans eating AoOs galore). arrow of the animal spirit should probably cause typed damage. We also get a relatively big spell-chapter, which generally sport some evocative visuals, though e.g. The gear chapter collates the items and magic weapons, including the regalia of Gax as legendary items. The compilation does include the beloved Death Feats and Flaws, which allow the return from the dead to mean something, granting unique abilities. I like this, but this would have been the first thing I’d have cut from the compilation…or expanded to its own sub-chapter/own book. The books also reprints scaling combat feats, which are per se a good idea, but ultimately, the brief section can’t really implement the concept to yield a universal system. Puzzling: No extra grenades feat for the tinkerer, and indeed, the new classes could have used a couple of new and exciting feats here. Plus, I have already covered the majority of them at one point. There are Leadership variants to attract beasts or split Leadership in cohort and followers, ricochet shots and the like. The book then provides a massive feat-chapter – but I’m not going to go into the details here – this review is already too big. guarded priest, it is evident that the book *IS* known and that the compendium *DOES* reference it. The book was released in December of last year (2017), so plenty of time after OA and PFU’s release…and in the case of e.g. It is interesting to note that this chapter does not contain all the old material, and, alas, like the base classes, could have used a freshening up. Noble shootist begs for swashbucklering futurist witch for Technology Guide-synergy…and the concept of an elemental ninja has been done so much better by Legendary Games’ damn cool kinetic shinobi hybrid class.

NEW PATHS COMPENDIUM PDF DOWNLOAD UPDATE

Among these archetypes, it becomes pretty painfully apparent that such an update would have been smart.

new paths compendium pdf download

For example the coilgunner would have made for a great update, now that the Technology Guide has been released…but no, the archetype's not in the book. Notice how I haven’t mentioned psychic magic once? There’s a reason for that – the book does not support the concepts from Occult Adventures (or Pathfinder Unchained), which is a pretty huge flaw as far as I’m concerned and something I wanted to see updated.

new paths compendium pdf download

Okay, here, I must address a massive elephant in the room. The archetype chapter also includes some options for other classes: The Black Hat gunslinger, who gets jinxes, the black powder reaver barbarian, the gunfighter, the noble shootist gunslinger, beast-soul, iron staff and clockwork monks as well as paper drake monks, elemental ninjas and the futurist witch. Each of the classes also comes with a brief sidebar talking about the role of the class in the context of Kobold Press’. All classes get favored class options for a couple of races, with several of the cool Midgard races noted. We unfortunately get no archetypes for the class, which is a bit of a pity – I like the non-caster pet-class angle, I like the grenades and this class is easily my favorite among the new ones. flight has been properly locked behind 5th level. They can be biped or quadrupeds and the book covers a ton of modifications, their evolution analogue, ranging from 1 to 4-points.

NEW PATHS COMPENDIUM PDF DOWNLOAD FULL

Picture these guys as basically eidolons with the full array of construct immunities, which is brutal. You see, this is actually a pet-class that gets a clockwork companion from the get-go. Indeed, while the tinkerer gets mending/make whole SPs, that’s about it – and there is a very good reason for that. You may have noted that the class seems to be missing spellcasting.











New paths compendium pdf download